I love STEAM programming. I love the curiosity inspired by science, technology, engineering, arts, and mathematics, and I love offering programming the allows children to explore the "mysteries" of the world around them. And you know what? They love STEAM programming, too.
I want librarians to resolve to STEAM in 2013, and I've added a new page to this blog--All Things STEAM--to help you do so. Visit the page for some ideas, then set a goal of integrating STEAM into your programming calendar. Maybe that means including a non-fiction title in every story time; maybe it means adding more of a building/engineering slant to your craft programs. Maybe it means you offer a full-blown STEAM program once a quarter, or once a month. Set a goal to STEAM in 2013.
Offering STEAM programming at your library doesn't need to be a difficult thing. Worried because you weren't that great at science/math/etc. in high school? No problem! Offering STEAM programs for children doesn't require in-depth subject knowledge. All it requires is a bit of curiosity, a few supplies, and a willingness to ask questions and experiment in a group program setting. You can STEAM with Legos; you can STEAM with baking-soda-and-vinegar volcanoes; you can STEAM with building gingerbread houses. You can add a STEAM aspect to just about every program you offer to your customers, and your kiddos will be all the better for it.
How will you STEAM in 2013?